WELCOME TO ECHO LIFEBOAT
Here is everything you need to inform and supplement your games of ECHO LIFEBOAT.!
SOLO & DUOS rule changes
SOLO: There is a dedicated solo adventure for ECHO LIFEBOAT but you can also play the regular game in solo mode. The following changes take effect:
-There is room in the lifeboat for 1.
-In setup, deal yourself 1 infection card but do not look at it (regardless of which version you are playing). Remove the other card from the game without looking at it.
-Give yourself 1 first-aid kit regardless of other starting inventory.
-If an event would lock you in a room from which you have no means of leaving, you may improvise a solution and make an attempt to break the hatch.
DUOS: In duos the following changes take effect;
-There is room in the lifeboat for two people.
-In setup, remove both Jokers and shuffle them with two random cards from the deck, then deal 1 infection card to each player and remove the other two cards from the game without looking at them. This means both players have a risk of being infected (or just one, or neither).
-Give yourself 1 first-aid kit regardless of other starting inventory.
-If an event or player action would lock you in a room from which you have no means of leaving, you may improvise a solution and make an attempt to break the hatch.
FREE GAME ASSETS
Here are some free print and cut game assets you can use in your games. None of these are necessary to play but might heighten your experience.

